rust GUI in webAssembly

  Kiến thức lập trình
  1. I want to implement an image engine to run in a web environment through rust.
  2. Describe some image and animation parameters through a binary file, and then parse the binary file to achieve animation rendering.
  3. Compile the rust program into wasm so that it can run in the web environment.

4.According to the mainstream implementation solutions on the Internet, WebGL or Canvas is called in wasm to implement drawing. Is there any solution that can directly use the rust GUI to draw?

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