How to Load a .world Robot File Using Three.js in a Web Application?

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I’m working on a web application and I need to load a .world robot file using Three.js. I’ve tried using the Collada loader but haven’t been successful. Can anyone guide me on how to achieve this?

The .world file I’m using is from this

Here’s what I’ve tried so far:

Attempted to use the Collada loader:

var loader = new THREE.ColladaLoader();
loader.load('path/to/your/', function (collada) {
    var scene = collada.scene;

Encountered Issues:

  • The .world file doesn’t load properly.

  • I suspect the file format might not be fully compatible with the Collada loader.


  • Is there a specific loader in Three.js that supports .world files?

  • Do I need to convert the .world file to another format before loading it with Three.js? If so, what tools or steps should I follow?

  • Are there any examples or documentation that could help me understand how to work with .world files in Three.js?

Any guidance or examples would be greatly appreciated! .

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