How to make absolute jumps relative?
Given I have x86 assembly code disassembled into a list of structures that fully describe it (opcode, regs, imm, etc.), how can I programmatically turn absolute jumps to relative jumps?
How to make absolute jumps relative?
Given I have x86 assembly code disassembled into a list of structures that fully describe it (opcode, regs, imm, etc.), how can I programmatically turn absolute jumps to relative jumps?
How to make absolute jumps relative?
Given I have x86 assembly code disassembled into a list of structures that fully describe it (opcode, regs, imm, etc.), how can I programmatically turn absolute jumps to relative jumps?
How to make absolute jumps relative?
Given I have x86 assembly code disassembled into a list of structures that fully describe it (opcode, regs, imm, etc.), how can I programmatically turn absolute jumps to relative jumps?
How to make absolute jumps relative?
Given I have x86 assembly code disassembled into a list of structures that fully describe it (opcode, regs, imm, etc.), how can I programmatically turn absolute jumps to relative jumps?
Why data alignment is used exactly?
Each data type must be aligned to a multiple of some number of bytes, for example a short int
must be aligned to a multiple of 2 bytes, and an int
must be aligned to a multiple of 4 bytes.
Why data alignment is used exactly?
Each data type must be aligned to a multiple of some number of bytes, for example a short int
must be aligned to a multiple of 2 bytes, and an int
must be aligned to a multiple of 4 bytes.
go, encounter problems when compiling x86 using sqlite
compile