How can we get the contents of an occluded window using Rust
I hope someone can give me some Pointers. I want to use Rust to call the Windows api for a feature that fetches the contents of an occluded window. I tried DGI method, but BitBlt method could not get the contents of the occluded window, I tried PrintWindow, PrintWindow can get the contents of the occluded window, but PrintWindow gets a large part of the image is transparent.