Handling Touch event of multiple drawn model
I drew multiple texture vertexes, but i want to handle click event on each one of them using the vuforia sdk on IOS. I have saved the positions of each of the vertex and i have an event handler that is supposed to get the specific clicked vertex.
Handling Touch event of multiple drawn model Vuforia
I need urgent help!!!.
I drew multiple texture vertexes, but i want to handle click event on each one of them using the vuforia sdk on IOS. I have saved the positions of each of the vertex and i have an event handler that is supposed to get the specific clicked vertex.
3D marker dynamic loading in Unity – without having to add marker in the built scene
I am trying to figure out if it is possible to dynamically setup 3d markers in Unity and Vuforia. Idea is this – scene is empty (or just has necessary objects for vuforia to be initialized), then I download necessary assets from server and setup the 3D marker and initialize it. This would also make possible to add more markers in the future without rebuilding the project.