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Unreal Engine 5.3.2 – Flying Plane Project

I have an issue: I cannot get my plane to fly in Unreal Engine 5. We have a project that requires us to do a VR application and we want to make a flight simulator. I have been following a tutorial and I copied most of the logic from there, but my plane will not fly. I suspect that it is not working because of the input (which is deprecated) and maybe from the fact that I am using a static mesh for the pawn blueprint (instead of a skeletal mesh).