Unity/Vuforia – VuMark & Image Marker positions reported incorrectly on HoloLens 2 even when they are tracked in view
I’m having a problem on HoloLens where on rescanning a marker Vuforia sometimes reports the position relative to the camera rather than the world origin.
Vurforia marker tracking at the wrong position after few uses in Hololens 2
I have hololens 2 (using unity for app building) and use it for tracking a marker and get the position in the hololens but after few times or few app restarting, vuforia still tracks the marker but the position it gives is wrong.
HoloLens 2 Development with Unity
I’m going to develop an app for HoloLens 2 with Vuforia Engine. I’ve googled that the minimum supported Unity version of Vuforia is Unity 2023. Still, I’ve also found that some people said it has to be Unity 2020 to develop a HoloLens 2 app. Does anyone has any experience on this issue?
Unity Vuforia Error: Couldn’t create a preview for the target
Here’s the error I got when importing the advanced model target database into my Unity project which will be deployed on the Hololens 2.