Unity RectTransformUtility.ScreenPointToLocalPointInRectangle always returns True
I have Canvas with Screen space Overlay and one image in the center of the screen with pivot 0.5, 0.5, 400x400px. targetRectTransform
I referenced this square image. And for me ScreenPointToLocalPointInRectangle
always returns true, but how I understood from docs it should return true only if I am inside bounds of rect.