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Tag Archive for unity-game-engineanimation

Updating BoxCollider parameters in animation tab (Dopesheet)

I tried to change the values of the center and size of the BoxCollider (3d) throughout the animation.
I have encountered a problem that any entered BoxCollider values were immediately reset to the current ones. (my changes does not apply for some reason).
This problem occurs only with the BoxCollider parameter. Animator or Transform parameters changes properly.