Should I have separate units of work for each EF bounded context?
I have some EF bounded contexts like follows
How to save entities relations using unit of work pattern
I use Unit of work pattern to commit all new, dirty, deleted entities to the DB (using a db_mapper).
Unit of Work Concurrency, how is it handled
I am reading some information about the Unit of Work pattern. There is one thing that is not very clear for me: what will happen when you request a couple of records on a thread (1) and another thread (2) removes one of those records an commit the change?
MockRepository vs Test Database for Unit Testing
Before starting, this question is not the same as this one.
MockRepository vs Test Database for Unit Testing
Before starting, this question is not the same as this one.
How is the UnitOfWork pattern related to Monadic programming?
Looking over the definition of the Unit of Work pattern it seems very much like what a programmer would get if they implemented a Monad such as an IO or Transaction Monad. What makes the unit of work concept fundamentally different from the use of a Monad? Assume that we are working in a language that has enough power to implement most common Monads fully and can implement a unit of work pattern similar to what you may find in Java or C#, especially one with a type system such as Scala’s or Haskell’s.
How is the UnitOfWork pattern related to Monadic programming?
Looking over the definition of the Unit of Work pattern it seems very much like what a programmer would get if they implemented a Monad such as an IO or Transaction Monad. What makes the unit of work concept fundamentally different from the use of a Monad? Assume that we are working in a language that has enough power to implement most common Monads fully and can implement a unit of work pattern similar to what you may find in Java or C#, especially one with a type system such as Scala’s or Haskell’s.
How is the UnitOfWork pattern related to Monadic programming?
Looking over the definition of the Unit of Work pattern it seems very much like what a programmer would get if they implemented a Monad such as an IO or Transaction Monad. What makes the unit of work concept fundamentally different from the use of a Monad? Assume that we are working in a language that has enough power to implement most common Monads fully and can implement a unit of work pattern similar to what you may find in Java or C#, especially one with a type system such as Scala’s or Haskell’s.
How is the UnitOfWork pattern related to Monadic programming?
Looking over the definition of the Unit of Work pattern it seems very much like what a programmer would get if they implemented a Monad such as an IO or Transaction Monad. What makes the unit of work concept fundamentally different from the use of a Monad? Assume that we are working in a language that has enough power to implement most common Monads fully and can implement a unit of work pattern similar to what you may find in Java or C#, especially one with a type system such as Scala’s or Haskell’s.
How is the UnitOfWork pattern related to Monadic programming?
Looking over the definition of the Unit of Work pattern it seems very much like what a programmer would get if they implemented a Monad such as an IO or Transaction Monad. What makes the unit of work concept fundamentally different from the use of a Monad? Assume that we are working in a language that has enough power to implement most common Monads fully and can implement a unit of work pattern similar to what you may find in Java or C#, especially one with a type system such as Scala’s or Haskell’s.