Why is setting a dynamic key unsound in typescript
Context / Reproduction type Example = { a: string, b: number } let value: Example = { a: ‘hello’, b: 10, } // This IIFE is because typescript will narrow the type if assigned directly like // const k: keyof Example = ‘a’ const k = ((): keyof Example => ‘a’)() value = { …value, […]
How to create a typescript type that can have any arbitrary key and value but error for possibly undefined?
I want to create a type AnyObject
that can have any arbitrary key and value but error for possibly undefined.
How to create a typescript type that can have any arbitrary key and value but error for possibly undefined?
I want to create a type AnyObject
that can have any arbitrary key and value but error for possibly undefined.
How to create a typescript type that can have any arbitrary key and value but error for possibly undefined?
I want to create a type AnyObject
that can have any arbitrary key and value but error for possibly undefined.
How to co-relate (constrain) two parameters of a function, such that checking the value of one will constrain the other in the function body?
This question is related, but a) I only care about string union types and b) I care about the type inference within the function body, not (only) the outside view.
How to hint to typescript that a string is consistent across multiple indexing operations
Minimal example of the problem:
Type assertion vs return type in TS reduce with array initializer
Initializer type defined as a utility type in reduce works but type assertion and type inference fail.
Type assertion vs return type in TS reduce with array initializer
Initializer type defined as a utility type in reduce works but type assertion and type inference fail.
Type assertion vs return type in TS reduce with array initializer
Initializer type defined as a utility type in reduce works but type assertion and type inference fail.
TypeScript type hinting similar to `document.createElement`
I am trying to create similar createElement
method of my own custom DOM (with custom nodes) for my project, which takes nodeName as argument and returns an instance of corresponding Node.