Can I use a GPUBuffer which is the output of a compute shader as a Three.js or Babylon.js vertex position buffer?
I am experimenting whith webgpu
. I found out that transferring data between cpu and gpu can be quite slow.
Can I pinpoint the output of a compute shader to be used as vertex positions in Three.js or Babylon.js?
I am experimenting whith webgpu
. I found out that transferring data between cpu and gpu can be quite slow.
Can I pinpoint the output of a compute shader to be used as a vertex in Three.js or Babylon.js?
I am experimenting whith webgpu
. I found out that transferring data between cpu and gpu can be quite slow.