Making Vertex Shader face Camera like billboard in THREE.JS
Im attempting to make a vertex shader that i can apply to a mesh to make all its quads turn into billboards. I found this code is the closest however it does not fully face the camera and seems somewhat hacky: https://codesandbox.io/p/sandbox/quirky-scooby-mg9qmh?file=%2Fvertex.glsl%3A7%2C1
Adding outlines for blender model with sharp edges
I’ve started learning some three.js and blender to achieve the cartoon effect. I’ve been working on some code to add black outlines to Blender objects. I’ve based my code on the tutorial I found on YouTube (https://www.youtube.com/watch?v=V5UllFImvoE), but it struggles with sharp edges.