Three.js libraries and what they extend in an outline or table view
Has anyone seen an outline or matrix showing which three.js libraries (or classes) extend other libraries? Ideally listing what functionality is added?
Animations issues when on Meta Quest 2 VR Mode (Three JS)
I have a React project using three.js, and I want to provide a seamless experience for users without page breaks. To achieve this, I avoided using page routing because it would require re-entering VR mode each time a page is switched. Instead, I’ve included three animations in a single file, with animations transitioning automatically based on a timer.
Animations issues when on Meta Quest 2 VR Mode (Three JS)
I have a React project using three.js, and I want to provide a seamless experience for users without page breaks. To achieve this, I avoided using page routing because it would require re-entering VR mode each time a page is switched. Instead, I’ve included three animations in a single file, with animations transitioning automatically based on a timer.
Code sample: make only one point cloud render
I came across a threejs code here.
Third Person Three js
I’m working on a Three.js project where I need a third-person camera setup that follows a 3D model as it moves around the scene. I have a basic implementation with animations and controls, but I’m struggling to make the camera follow the model properly. Here’s a summary of what I’m trying to achieve and the current issues I’m facing:
Three.js Globe that only works when placed on top
This world map only works when you put it at the top of the website. I wonder why?
It doesn’t work when I put it towards the middle of the site, but it works when I put it at the top.
Showing stats of vertices and triangle counts on editor
In the example editor how does Three.js rendering a legend showing the number of Vertices and Triangles and also a 3 axes helper legend, I added screen shot of the scene with these legends.
Camera world angle
I want to know the camera angle based on world coordinates. I use rotation
to convert radian to Degrees. But the rotation
is Euler angles which uses local
coordination.
Rendering a 3D Cuboid onto a Camera Image Using SVG in Three.js
I’m working on a project where I need to render a 3D cuboid onto a camera image using Three.js and SVG. Here are the details:
3D Cuboid Data:
three.js rendering spheres in wrong position
I am new to three.js and I was trying this code but I encountered unexpected output so wanted to check what I am doing wrong here or looking to find reason behind output i am seeing.