Modify Background Notification to trigger at specific time after conditions are met
I’m developing a game that offers free gems every day. The app checks if the gems have been claimed, and if they haven’t, it displays a badge with a count of 1. Once the gems are claimed, the current date is stored in an array lastClaimDate to prevent the player from claiming gems again on the same day.
Modify Background Notification to trigger at specific time after conditions are met
I’m developing a game that offers free gems every day. The app checks if the gems have been claimed, and if they haven’t, it displays a badge with a count of 1. Once the gems are claimed, the current date is stored in an array lastClaimDate to prevent the player from claiming gems again on the same day.
Modify Background Notification to trigger at specific time after conditions are met
I’m developing a game that offers free gems every day. The app checks if the gems have been claimed, and if they haven’t, it displays a badge with a count of 1. Once the gems are claimed, the current date is stored in an array lastClaimDate to prevent the player from claiming gems again on the same day.
Modify Background Notification to trigger at specific time after conditions are met
I’m developing a game that offers free gems every day. The app checks if the gems have been claimed, and if they haven’t, it displays a badge with a count of 1. Once the gems are claimed, the current date is stored in an array lastClaimDate to prevent the player from claiming gems again on the same day.
Modify Background Notification to trigger at specific time after conditions are met
I’m developing a game that offers free gems every day. The app checks if the gems have been claimed, and if they haven’t, it displays a badge with a count of 1. Once the gems are claimed, the current date is stored in an array lastClaimDate to prevent the player from claiming gems again on the same day.
Modify SwiftUI Background Notification to trigger at specific time after conditions are met
I’m developing a game that offers free gems every day. The app checks if the gems have been claimed, and if they haven’t, it displays a badge with a count of 1. Once the gems are claimed, the current date is stored in an array lastClaimDate to prevent the player from claiming gems again on the same day.
SwiftUI Background Notification does not trigger when variable meets condition
I’m developing a game that offers free gems every day. The app checks if the gems have been claimed, and if they haven’t, it displays a badge with a count of 1. Once the gems are claimed, the current date is stored in an array lastClaimDate to prevent the player from claiming gems again on the same day.