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Tag Archive for software

Increasing User Changes/Requirements in Agile Methodology

My question is quite simple. How to handle a situation where the team is applying agile methodology in software projects and there so many iterations and change in requirements, that the schedule is highly affected? Plus you have your manager who is always wanting things to get done within schedule and it is something you cannot control?

Tex and Absence of bugs [duplicate]

This question already has answers here: Is it possible to reach absolute zero bug state for large scale software? (15 answers) Closed 11 years ago. I have been reading a lot lately and I have come across articles in which people make the ‘grand’ assertions that there are no bugs in the Tex program by […]

Solving which bugs will give greatest cost benefit

I wanted to get an idea of categorizing bugs based on how easy is it to solve and how much benefit it will give me. for e.g., if there is a bug which will take say an hour (double file close etc.) to solve vs another which takes a day (segmentation fault). But if solving the first bug is not very important, then I’ll probably work on the second one.

Solving which bugs will give greatest cost benefit

I wanted to get an idea of categorizing bugs based on how easy is it to solve and how much benefit it will give me. for e.g., if there is a bug which will take say an hour (double file close etc.) to solve vs another which takes a day (segmentation fault). But if solving the first bug is not very important, then I’ll probably work on the second one.

Solving which bugs will give greatest cost benefit

I wanted to get an idea of categorizing bugs based on how easy is it to solve and how much benefit it will give me. for e.g., if there is a bug which will take say an hour (double file close etc.) to solve vs another which takes a day (segmentation fault). But if solving the first bug is not very important, then I’ll probably work on the second one.

Solving which bugs will give greatest cost benefit

I wanted to get an idea of categorizing bugs based on how easy is it to solve and how much benefit it will give me. for e.g., if there is a bug which will take say an hour (double file close etc.) to solve vs another which takes a day (segmentation fault). But if solving the first bug is not very important, then I’ll probably work on the second one.