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Tag Archive for session

How to store Role Based Access rights in web application?

Currently working on a web based CRM type system that deals with various Modules such as Companies, Contacts, Projects, Sub Projects, etc. A typical CRM type system (asp.net web form, C#, SQL Server backend). We plan to implement role based security so that basically a user can have one or more roles.

How to store Role Based Access rights in web application?

Currently working on a web based CRM type system that deals with various Modules such as Companies, Contacts, Projects, Sub Projects, etc. A typical CRM type system (asp.net web form, C#, SQL Server backend). We plan to implement role based security so that basically a user can have one or more roles.

How to store Role Based Access rights in web application?

Currently working on a web based CRM type system that deals with various Modules such as Companies, Contacts, Projects, Sub Projects, etc. A typical CRM type system (asp.net web form, C#, SQL Server backend). We plan to implement role based security so that basically a user can have one or more roles.

How to validate information on server without using database or session

Each user has multiple sites they can access reporting data for in an application I am working on. To prevent having to go to the database on every single request, I validate that they have access to the site only when they change sites and I then store the the current site id in the session.

How to validate information on server without using database or session

Each user has multiple sites they can access reporting data for in an application I am working on. To prevent having to go to the database on every single request, I validate that they have access to the site only when they change sites and I then store the the current site id in the session.

How to handle a large amount of authenticated clients

I currently have made a multithreaded server in c++ for windows, where each connected client gets a thread to themselves which stays running until the client’s socket is closed.
When a client connects, they can run commands (fetch motd, get current version of the client) or can login to get access to other commands (fetch user information, download files, etc).

How to handle a large amount of authenticated clients

I currently have made a multithreaded server in c++ for windows, where each connected client gets a thread to themselves which stays running until the client’s socket is closed.
When a client connects, they can run commands (fetch motd, get current version of the client) or can login to get access to other commands (fetch user information, download files, etc).