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Tag Archive for scalability

Store scores for players and produce a high score list

This question is derived from an interview question that I got for a job I was declined. I have asked for code review for my solution at the dedicated Stack Exchange site (https://codereview.stackexchange.com/q/51842/43237). But I hope this question is sufficiently rephrased and asked with a different motivation not to be a duplicate of the other question.

How to test and optimize when you can’t reproduce the environment?

In the past, I’ve worked in a variety of environments. Desktop apps, games, embedded stuff, web services, command line jobs, web sites, database reporting, and so on. All of these environments shared the same trait: no matter their complexity, no matter their size, I could always have a subset or slice of the application on my machine or in a dev environment to test.

Can one always design for scale out?

When designing an application where scalability is going to be important, it would be useful if the application could be designed to “scale out” on cheap commodity servers. However, there are many scale up applications (see my previous question).

Can one always design for scale out?

When designing an application where scalability is going to be important, it would be useful if the application could be designed to “scale out” on cheap commodity servers. However, there are many scale up applications (see my previous question).

Can one always design for scale out?

When designing an application where scalability is going to be important, it would be useful if the application could be designed to “scale out” on cheap commodity servers. However, there are many scale up applications (see my previous question).