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Tag Archive for robloxluauroblox-studio

My animation doesnt load while collaborating

local module = {} local RPunchAnim = Instance.new(“Animation”) local LPunchAnim = Instance.new(“Animation”) local KickAnim = Instance.new(“Animation”) local UppercutAnim = Instance.new(“Animation”) RPunchAnim.AnimationId = “18426281478” LPunchAnim.AnimationId = “18434268855” KickAnim.AnimationId = “18434272823” UppercutAnim.AnimationId = “18434276521” local debounce = false local isHit = false local hitCount = 0 local timer = tick() module.activateM1 = function(player) local Humanoid = player.Character.Humanoid […]

My tool is causing gripping problem with too many mass

I have currently a sword tool with alot of decoration part and a single hitbox part that covers up whole things
and all the decoration part is being turned into massless so let’s ignore those
and the hitbox part is need to trigger touch event for doing functions and my hitbox part
has 126 mass which is too much for my rigs to properly hold , but if I turned it into massless it can’t be used to trigger touch event , and i am pretty sure all of the parts are unanchored , unlocked , and no collide , what can I do?