Rider is picking default C# Matrix4x4 over UnityEngine.Matrix4x4. How to use only Unity engine matrixes?
Using Rider, I’m trying to do matrix things with unity, however for some reason suddenly Rider will only let me type the System.Numerics.Matrix4x4 instead of the Unity one.
Rider Won’t Build After Removing Preview .NET 9
I recently cloned a project and when I went to build it, Rider downloaded a .NET 9 Preview version. I figured “no harm”. I was mistaken. My projects no longer built and I removed that SDK from my system.
Rider 2024: Selecting text with ctrl+w, then delete with backspace/delete deletes more than the selected text
If I select this text with ctrl+w (“Extend Selection”), it shows just the term sprite
being selected (good).