Reactive programming vs MVVM pattern for managing GUI updates
Reactive programming and MVVM are two approaches that can address the problem of separating the domain layer from the UI.
How do Event Bus and ReativeX interact with each other?
I wanted to look into communication/decoupling patterns and how to improve them.
GUI concept for a reactive, asynchronous graphical editor
I think I could describe this problem in an abstract way, but I suppose it will be easier to understand when I describe it in a real world environment.
GUI concept for a reactive, asynchronous graphical editor
I think I could describe this problem in an abstract way, but I suppose it will be easier to understand when I describe it in a real world environment.
GUI concept for a reactive, asynchronous graphical editor
I think I could describe this problem in an abstract way, but I suppose it will be easier to understand when I describe it in a real world environment.
What is the relationship between “flux” and pure functional reactive programming?
Flux, as far as I understood, is a technique about dealing with the dataflow of an application unidirectionally, keeping state isolated from the rest of the program in read-only, self-contained “stores” which can change its own state by listening to “actions” which are emitted by views and dispatched by dispatchers. Or, in short – a way to control state.
What is the relationship between “flux” and pure functional reactive programming?
Flux, as far as I understood, is a technique about dealing with the dataflow of an application unidirectionally, keeping state isolated from the rest of the program in read-only, self-contained “stores” which can change its own state by listening to “actions” which are emitted by views and dispatched by dispatchers. Or, in short – a way to control state.
What is the relationship between “flux” and pure functional reactive programming?
Flux, as far as I understood, is a technique about dealing with the dataflow of an application unidirectionally, keeping state isolated from the rest of the program in read-only, self-contained “stores” which can change its own state by listening to “actions” which are emitted by views and dispatched by dispatchers. Or, in short – a way to control state.
What is the relationship between “flux” and pure functional reactive programming?
Flux, as far as I understood, is a technique about dealing with the dataflow of an application unidirectionally, keeping state isolated from the rest of the program in read-only, self-contained “stores” which can change its own state by listening to “actions” which are emitted by views and dispatched by dispatchers. Or, in short – a way to control state.
Maintaining State without assignment
I am learning functional programming and I have trouble understanding how some particular scenarios are implemented without the use of assignment. The following simple problem pretty much sums up my confusion.