How to keep QPixamp quality in QPainter::drawPixmap when QPainter::scale(x,y) is used?
I am using QWidget and its paintEvent.
Im using QPainter::scale(zoom,zoom) to scale background images on the widget.
Then I want to paint some foreground icons and keep their size the same all the time while preserving quality.
How to keep QPixamp quality in QPainter::drawPixmap when QPainter::scale(x,y) is used?
I am using QWidget and its paintEvent.
Im using QPainter::scale(zoom,zoom) to scale background images on the widget.
Then I want to paint some foreground icons and keep their size the same all the time while preserving quality.
How to keep QPixamp quality in QPainter::drawPixmap when QPainter::scale(x,y) is used?
I am using QWidget and its paintEvent.
Im using QPainter::scale(zoom,zoom) to scale background images on the widget.
Then I want to paint some foreground icons and keep their size the same all the time while preserving quality.
How to keep QPixamp quality in QPainter::drawPixmap when QPainter::scale(x,y) is used?
I am using QWidget and its paintEvent.
Im using QPainter::scale(zoom,zoom) to scale background images on the widget.
Then I want to paint some foreground icons and keep their size the same all the time while preserving quality.