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Is there a way to set the global casting rule in numpy?

I’m trying to make a simple 3D editor/renderer in python, so I’m using numpy. I’m adding one thing to another, and I know I can do this: A = numpy.multiply(A, B, casting='safe') where A is a float64 and B is a int64. That will work fine, but if I try A *= B it spews out this error:

Numpy Basic Random Number Generation Sonarlint Warning

I have been using np.random.random() to generate random numbers but lately I have been seeing this warning message Use a "numpy.random.Generator" here instead of this legacy function.
What is the new way to generate random numbers?