Is there a way to set the global casting rule in numpy?
I’m trying to make a simple 3D editor/renderer in python, so I’m using numpy. I’m adding one thing to another, and I know I can do this: A = numpy.multiply(A, B, casting='safe')
where A is a float64 and B is a int64. That will work fine, but if I try A *= B
it spews out this error:
From ND to 1D arrays
Say I have an array a
:
Error when installing numpy ERROR: Unknown compiler(s)
I’m trying to install numpy
Can you make a random numpy.float128?
I want to make a random array of type numpy.float128s. This is not valid:
np.save() works with reproducible esxample but not mith my own numpy array (“NotImplementedError”)
np.save() works with a reproducible example but not with my data.
How can I save my numpy array as binary?
How to convert np.NaN to string in ndarray
I have a simple python code:
How is numpy vectorization implemented?
Referring to Why is NumPy Fast?, it is said that vectorization can avoid for-loops.
Understanding the shape of np.apply_along_axis output
I have a question regarding output dimensions of np.apply_along_axis
.
Numpy Basic Random Number Generation Sonarlint Warning
I have been using np.random.random()
to generate random numbers but lately I have been seeing this warning message Use a "numpy.random.Generator" here instead of this legacy function.
What is the new way to generate random numbers?
Translate array operations to a pure numpy method
How can I translate this code: