several FSMs aiogram3
how can I (and can I) use multiple fsm if the state is already used in one part of the code and I need it in another. Of course, I can just check if the state exists and not allow it to be changed until it is removed, but I don’t really like that
several FSMs aiogram3
how can I (and can I) use multiple fsm if the state is already used in one part of the code and I need it in another. Of course, I can just check if the state exists and not allow it to be changed until it is removed, but I don’t really like that
several FSMs aiogram3
how can I (and can I) use multiple fsm if the state is already used in one part of the code and I need it in another. Of course, I can just check if the state exists and not allow it to be changed until it is removed, but I don’t really like that
several FSMs aiogram3
how can I (and can I) use multiple fsm if the state is already used in one part of the code and I need it in another. Of course, I can just check if the state exists and not allow it to be changed until it is removed, but I don’t really like that
several FSMs aiogram3
how can I (and can I) use multiple fsm if the state is already used in one part of the code and I need it in another. Of course, I can just check if the state exists and not allow it to be changed until it is removed, but I don’t really like that
several FSMs aiogram3
how can I (and can I) use multiple fsm if the state is already used in one part of the code and I need it in another. Of course, I can just check if the state exists and not allow it to be changed until it is removed, but I don’t really like that
several FSMs aiogram3
how can I (and can I) use multiple fsm if the state is already used in one part of the code and I need it in another. Of course, I can just check if the state exists and not allow it to be changed until it is removed, but I don’t really like that
takes no arguments in FSM step
One-step FSM
Error: Town() takes no arguments