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Tag Archive for porting

Adapting parts of an open-source project for my own use

I’m in the process of coding a game and almost done with the game mechanics to the point where it’s pretty playable. I later discovered an open source version of the kind of game I’m making with the same mechanics, whereas I coded mine from scratch.

Ported Functions Licensing

I have found several functions in python 2.7.2 to be very useful and I recreated them in C++ for my own uses. How do I properly give python credit for them? Do I even have to? I never actually looked at their source codes. I just wrote functions that output the same values as the python versions of the function.

Ported Functions Licensing

I have found several functions in python 2.7.2 to be very useful and I recreated them in C++ for my own uses. How do I properly give python credit for them? Do I even have to? I never actually looked at their source codes. I just wrote functions that output the same values as the python versions of the function.

Ported Functions Licensing

I have found several functions in python 2.7.2 to be very useful and I recreated them in C++ for my own uses. How do I properly give python credit for them? Do I even have to? I never actually looked at their source codes. I just wrote functions that output the same values as the python versions of the function.