How can I create a software patcher for OS X?
I’m building some software for OS X that isn’t distributed through the Mac App Store. My software allows users to download different modules uploaded by various people too.
Should Android development be done on Windows or OSX? Is there any difference? [closed]
Closed 10 years ago.
How to decide how backward-compatible my new Mac OS X application should be?
I’m currently contemplating writing an OS X version of my Windows software. My Windows application still supports Windows XP, and I know that if I drop support for it now, our customers will cry bloody murder.
Is the carriage-return char considered obsolete
I wrote an open source library that parses structured data but intentionally left out carriage-return detection because I don’t see the point. It adds additional complexity and overhead for little/no benefit.
Fixed window size app development for Mac OS X
I am developing a rather eye-candy application which is to be released on Mac App Store.
Is it mandatory to obtain a licence for distributing software uses bundled Mono runtime?
My software composed of an EXE and dependent class library dlls, built on Windows using visual studio C# Compiler.
I’ve been able to run it directly on Mac OS X using mono myApp.exe without rebuilding.
Is it mandatory to obtain a licence for distributing software uses bundled Mono runtime?
My software composed of an EXE and dependent class library dlls, built on Windows using visual studio C# Compiler.
I’ve been able to run it directly on Mac OS X using mono myApp.exe without rebuilding.
Is it mandatory to obtain a licence for distributing software uses bundled Mono runtime?
My software composed of an EXE and dependent class library dlls, built on Windows using visual studio C# Compiler.
I’ve been able to run it directly on Mac OS X using mono myApp.exe without rebuilding.
Is it mandatory to obtain a licence for distributing software uses bundled Mono runtime?
My software composed of an EXE and dependent class library dlls, built on Windows using visual studio C# Compiler.
I’ve been able to run it directly on Mac OS X using mono myApp.exe without rebuilding.
Is it mandatory to obtain a licence for distributing software uses bundled Mono runtime?
My software composed of an EXE and dependent class library dlls, built on Windows using visual studio C# Compiler.
I’ve been able to run it directly on Mac OS X using mono myApp.exe without rebuilding.