Does this factory method pattern example violate open-close?
In Head-First Design Patterns, they use a pizza shop example to demonstrate the factory method pattern.
Does this factory method pattern example violate open-close?
In Head-First Design Patterns, they use a pizza shop example to demonstrate the factory method pattern.
Interfaces between multiple projects
I’m slightly confused over the following:
Does agile contradict to Open/Closed principle?
O/C principle dictates that production code should not be changed if system behavior augmention is required. Otherwise it becomes hard to trust tests.
Open closed principle vs abstraction leaking (Java enums)
In Java, an enum is not a plain replacement for a number (like in C/C++), but a family of objects which can have properties. For instance
Open closed principle vs abstraction leaking (Java enums)
In Java, an enum is not a plain replacement for a number (like in C/C++), but a family of objects which can have properties. For instance
Peculiar architecture interfacing .NET to AutoCAD out-of-process
I have written a set of classes to interact with AutoCAD from an out-of-process .NET assembly, but it seems like my class architecture and interactions are unusual. I am struggling to find a better way to design these.
Peculiar architecture interfacing .NET to AutoCAD out-of-process
I have written a set of classes to interact with AutoCAD from an out-of-process .NET assembly, but it seems like my class architecture and interactions are unusual. I am struggling to find a better way to design these.
Peculiar architecture interfacing .NET to AutoCAD out-of-process
I have written a set of classes to interact with AutoCAD from an out-of-process .NET assembly, but it seems like my class architecture and interactions are unusual. I am struggling to find a better way to design these.
Peculiar architecture interfacing .NET to AutoCAD out-of-process
I have written a set of classes to interact with AutoCAD from an out-of-process .NET assembly, but it seems like my class architecture and interactions are unusual. I am struggling to find a better way to design these.