Possible memory leak with canvas npm package?
const { createCanvas } = require(‘canvas’); function renderImage() { const bgCanvas = createCanvas(800, 600); let bgCtx = bgCanvas.getContext(‘2d’); bgCtx = null; global.gc(); } console.log(‘Memory usage before:’, process.memoryUsage()); renderImage() console.log(‘Memory usage after:’, process.memoryUsage()); The above code is a minimal code sample from a possible memory leak in my discord bot. It seems to be using anywhere […]