What kind of game mechanics makes sense to be handled on client side? [closed]
Closed 9 years ago.
What kind of game mechanics makes sense to be handled on client side? [closed]
Closed 9 years ago.
String sentence consistency when sent over sockets
I am learning socket programming. I have a Java application as my server, and C# for the client. Just sending string lines from one to another. Below I have code snippets showing how I am currently doing it.
String sentence consistency when sent over sockets
I am learning socket programming. I have a Java application as my server, and C# for the client. Just sending string lines from one to another. Below I have code snippets showing how I am currently doing it.
String sentence consistency when sent over sockets
I am learning socket programming. I have a Java application as my server, and C# for the client. Just sending string lines from one to another. Below I have code snippets showing how I am currently doing it.
String sentence consistency when sent over sockets
I am learning socket programming. I have a Java application as my server, and C# for the client. Just sending string lines from one to another. Below I have code snippets showing how I am currently doing it.
String sentence consistency when sent over sockets
I am learning socket programming. I have a Java application as my server, and C# for the client. Just sending string lines from one to another. Below I have code snippets showing how I am currently doing it.
How to programmatically connect to a particular PC of unknown IP from a WiFi network?
I want to connect and transfer data between a PC and an Android device both of which are on the same local WiFi network.
Does TCP guarantee packet transmission time?
This is a review question but I can’t find anything in my book about it. What I did find online is contradictory and confusing.
Does TCP guarantee packet transmission time?
This is a review question but I can’t find anything in my book about it. What I did find online is contradictory and confusing.