Multiple Minecraft Functions [closed]
Closed 9 days ago.
Multiple Minecraft Functions [closed]
Closed 9 days ago.
How to make minecraft fishing bobber attach to (catch) an armor stand using commands
I’m creating a datapack (in java edition 1.21) that allows me to fish in lava and I found a pretty annoying problem when you cast the fishing rod bobber is falling (sinking) to the bottom of lava pool and it might disappear due to distance from player.
unbreakable doesnt work on armor in minecraft version 1.21
i cant put {Unbreakable:1} enchantment on my items in minecraft 1.21 so i tried to add the enchantment then converting the world to 1.21 but it doesnt work on armor, does it just not work or is there a different issue?
(it works on tools but armor still loses durrability)
How to show one title to different players separeted?
I’m creating a map on the passage, and I need to make it so that the player when entering a certain zone popped up an inscription with the name of this zone. But there is a problem: the only way I could find on the internet to implement this function does not allow me to read every player entering the zone. This leads to the following bug: if player A is already in the zone, player B will not see the message. I need the sign to be shown to each player separately, regardless of whether there is another player in the zone. Help me, what should I do?
(minecraft java question) Help! Cracked clients in my server have a “+” added to the front of their name and they want to get rid of it
Whenever a cracked player joins my server, their name has a plus added at the front (for example sbtgaming333 becomes +sbtgaming333)
load.mcfunction does not get call in minecraft 1.21
I was following this tutorial to learn how to make data packs in Minecraft. I’m playing Minecraft 1.21. Here’s my data pack architecture: my data pack architecture. I’m at the part of the tutorial where he creates and executes the load.mcfunction file. I followed the steps exactly, but my load function doesn’t execute.
How to Kill player before they leave the game?
Is there a way I can use command blocks or datapacks to kill a player BEFORE they leave the game?
Making a modual datapack (minecraft) and im wondering if there is a way to make it not
i am trying to make a modal data pack for minecraft called minecraft chaos edition (based off of Kaze emanuar’s super mario 64 chaos edition) and im wondering if there a more user friendly way that datapacks can put itself in. i am thinking maby using the newer macro functions so that the main command form a random modual . i am curious if that will even work. if not what is a way to do that?