Comparing performance of different C++ self-made tree data structures
I have two tree data-structures that I made in C++ , and they give a response for range queries/point queries in that program. I am using Ubuntu. I need help in understanding the way to compare the performance of these two data structures (for answering the query in that program) in external memory. How can I do this?
Comparing performance of different C++ self-made tree data structures
I have two tree data-structures that I made in C++ , and they give a response for range queries/point queries in that program. I am using Ubuntu. I need help in understanding the way to compare the performance of these two data structures (for answering the query in that program) in external memory. How can I do this?
Comparing performance of different C++ self-made tree data structures
I have two tree data-structures that I made in C++ , and they give a response for range queries/point queries in that program. I am using Ubuntu. I need help in understanding the way to compare the performance of these two data structures (for answering the query in that program) in external memory. How can I do this?
I’m trying to represent a Tree-like data structure, but running into OutOfMemoryError. Improvements? [closed]
Closed 23 days ago.
I’m trying to represent a Tree-like data structure, but running into OutOfMemoryError. Improvements? [closed]
Closed 23 days ago.
Multiple Instantiate of 1 class affects memory?
I am currently struggling with memory handling. I have an if statement and each case
instantiate a new object from a class. Does this affect the memory allocation in java?
What use is a non-zeroing weak reference?
When reading about the various options for working with things like ARC / GC, I often come across explicit wording about which weak references are zeroing (ie, your reference becomes nil/null/0 when the object is collected) and which non-zeroing (you get a dangling pointer). This leads me to ask: What possible use could there be for a non-zeroing weak pointer? You can’t use it for anything if you’re not sure whether it’s any good, can you? And how would you check its validity without risking a core dump / segfault?
What use is a non-zeroing weak reference?
When reading about the various options for working with things like ARC / GC, I often come across explicit wording about which weak references are zeroing (ie, your reference becomes nil/null/0 when the object is collected) and which non-zeroing (you get a dangling pointer). This leads me to ask: What possible use could there be for a non-zeroing weak pointer? You can’t use it for anything if you’re not sure whether it’s any good, can you? And how would you check its validity without risking a core dump / segfault?
Is it fine to reuse a class instance?
I ask in terms of high cost classes, with a particle engine as an example.
Is it fine to reuse a class instance?
I ask in terms of high cost classes, with a particle engine as an example.