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Can a Rust macro create new identifiers?

I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.

Can a Rust macro create new identifiers?

I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.

Can a Rust macro create new identifiers?

I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.

Can a Rust macro create new identifiers?

I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.

Can a Rust macro create new identifiers?

I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.