Can a Rust macro create new identifiers?
I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.
Can a Rust macro create new identifiers?
I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.
Can a Rust macro create new identifiers?
I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.
Can a Rust macro create new identifiers?
I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.
Can a Rust macro create new identifiers?
I’d like to create a setter/getter pair of functions where the names are automatically generated based on a shared component, but I couldn’t find any example of macro rules generating a new name.