Problem bunding a macOS application: system kills binaries processed by macdeployqt
I am tasked to create an installer for macOS. The application is written in C++ with dependencies on Qt5 libraries. The build system is CMake so I am using CPack.
I am tasked to create an installer for macOS. The application is written in C++ with dependencies on Qt5 libraries. The build system is CMake so I am using CPack.