Add Node with custom render proc the AUGraph
Anybody knows the magic recipe to add a node with a custom render function in between existing filter nodes to an AUGraph on macOS. No matter if I use AUGraphSetNodeInputCallback
or AudioUnitSetProperty
to set my custom render callback, my render callback is not being called. Are kAudioUnitType_Effect
and kAudioUnitSubType_AUFilter
the correct params for setting up such a node?
Add Node with custom render proc the AUGraph
Anybody knows the magic recipe to add a node with a custom render function in between existing filter nodes to an AUGraph on macOS. No matter if I use AUGraphSetNodeInputCallback
or AudioUnitSetProperty
to set my custom render callback, my render callback is not being called. Are kAudioUnitType_Effect
and kAudioUnitSubType_AUFilter
the correct params for setting up such a node?