Roblox Custom Character
So currently I’m trying to make a script either in StarterPlayerScripts or StarterCharacterScripts and the problem is that I want to grab the users head and put it on a custom character so everyone can see it but everything I’ve been trying to do isn’t working at all.
Roblox Collection quest billboard gui
You can write your topic however you want, but you need to answer these questions:
So I want to make basically a quest and the player basically collects wood to pass the quest, I can do it with proximity prompts but i want to use billboard gui and when the player is close enough you press E then it happens. So basically I can do it with proximity prompts but i dont like proximity prompts so i want to use billboard gui but i cant manage to do it
How do I turn Part’s CanCollide off for only one player(specific player)?
When a player has a certain amount of something I wanna disable canCollide on a wall(part) but I don’t know how to do it only for one player. Right now you click something and it adds to your “Clicks” in leaderstats, and when you have a certain amount of clicks, you get should be able to get access through the wall
Problem with not finding the player on the path
When the script tries to find out information on the path “game:GetService(“Workspace”).NameValue.Value”.
it recognizes it, but if this information is used in the path “game.Players.PlayerName.Settings.Data.Ability.Value” then roblox gives the error “PlayerName is not a valid member of Players ‘Players’” can you help me how to fix this error?
Script:
Module script variable returning as nil
Hi I have a module script with a variable “Worker” inside of it that starts out as nil, but when I set the player to it(worker = player) it doesn’t change. ‘Cause when I print it it says nil
I can’t change a texture only for the local player
I am trying to change a part’s texture just for the local player, but it doesn’t work at all.
Value not updating in script although it is getting update outside of it
So I’m trying to make a Roblox game at 1 am because who doesn’t and i ran into a small problem: I have a variable that wont update in my server script even if i can see it being updated in the explorer and leaderstats.
How to I delete a save file when the player dies on Roblox Studio?
For some context:
I am trying to figure out how to call a remote event to tell the server that a player has died, delete that player’s save file. So, it will delete that save file from the player and when they rejoin, all of their items are gone.
Knit function signature changes when passed as an argument between service and module
So through an event I use my SCP867Service:Test onto my Effect’s module
How do i change the text in a text label when a player is changing teams and interacting a proximity prompt (LUA)
So i wanted to change the text label when a player is switching teams or is in a team that satisfy my code’s condition. Also, when a player is interacting with a proximity prompt.