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Tag Archive for lua

script engine with no global environment (java)

I am curious about how global variables are handled by script engines. I am looking for a script engine that does not preserve the state of global variables upon invocation. Are there such engines out there? We are looking for a scripting language we can use under the script engine API for Java.

On clicked and Text change

If you’ve played Acg, you know theres this thing that makes it say “[Player] Has pressed the Startup Button” or something, and im trying to re-create that