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Tag Archive for lua

Lua & Javascript documentation generation

I am in the beginning phase of create a mobile MMO with my team. The server software will be written in JavaScript using NodeJS, and the client software in Lua using Corona. We need a tool to auto-generate documentation for both the server-side and client-side code.

Lua and multi-paradigm programming: scope and capabilities

Despite having started learning programming with Pascal and C, after the jump to OO (C++, Java) I lost sense of the structured programming paradigm. I have started learning Lua and I have researched many tutorials, but all of them only cover basic operations and language features and capabilities. They feel more like a reference doc than a programmer’s guide.

Should extension scripts be run in a sandbox?

In particular, this is about game extensions written in lua (luajit-2.0). I was contemplating whether I should restrict what these scripts can do, and arrived at the conclusion that I probably shouldn’t: