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Tag Archive for konvajs

How can i avoid smearing when moving my images in a Canvas

I’m using konvajs to create a canvas that allows users to upload images and move/resize them, they can also choose a font and add some text.
However when i try to move the images they smear and leave a “trace” behind them, like a high exposure photo. Strangely enough this happens only on Apple phones and not in the built in firefox emulator on my mac.

How can i avoid smearing when moving my images in a Canvas

I’m using konvajs to create a canvas that allows users to upload images and move/resize them, they can also choose a font and add some text.
However when i try to move the images they smear and leave a “trace” behind them, like a high exposure photo. Strangely enough this happens only on Apple phones and not in the built in firefox emulator on my mac.

How can i avoid smearing when moving my images in a Canvas

I’m using konvajs to create a canvas that allows users to upload images and move/resize them, they can also choose a font and add some text.
However when i try to move the images they smear and leave a “trace” behind them, like a high exposure photo. Strangely enough this happens only on Apple phones and not in the built in firefox emulator on my mac.

How can i avoid smearing when moving my images in a Canvas

I’m using konvajs to create a canvas that allows users to upload images and move/resize them, they can also choose a font and add some text.
However when i try to move the images they smear and leave a “trace” behind them, like a high exposure photo. Strangely enough this happens only on Apple phones and not in the built in firefox emulator on my mac.

Konva Shape vs Path

I was following the context menu example and deleting a Shape, and that works as expected. I can create a circle or rectangle and everything works as expected. Where I’m running into trouble is when I try to do the same thing with a Konva Path. Path extends Shape so I’m not sure why a Path wouldn’t behave like a Shape. However, when I go to delete it

Scale in konva js with background image

I want to scale up and scale down stage in konva js. I have a background image attached to konva container so that should scale also. I also need to get correct mouse position , I have a code for that also. But still something’s not right , I am not sure if I am going in the correct direction