why did my color of JPanel fill up all the window gui? I didn’t know if there’s something wrong in the code or the compiler?
the window appeared like this:
this is my code:
why did my color of JPanel fill up all the window gui? I didn’t know if there’s something wrong in the code or the compiler?
the window appeared like this:
this is my code:
why did my color of JPanel fill up all the window gui? I didn’t know if there’s something wrong in the code or the compiler?
the window appeared like this:
this is my code:
why did my color of JPanel fill up all the window gui? I didn’t know if there’s something wrong in the code or the compiler?
the window appeared like this:
this is my code:
why did my color of JPanel fill up all the window gui? I didn’t know if there’s something wrong in the code or the compiler?
the window appeared like this:
this is my code:
why did my color of JPanel fill up all the window gui? I didn’t know if there’s something wrong in the code or the compiler?
the window appeared like this:
this is my code:
why did my color of JPanel fill up all the window gui? I didn’t know if there’s something wrong in the code or the compiler?
the window appeared like this:
this is my code:
why did my color of JPanel fill up all the window gui? I didn’t know if there’s something wrong in the code or the compiler?
the window appeared like this:
this is my code:
Why is it the JPanel duplicating instead of updating itself?
i need to create a domino-like game that has Tiles with each of it’s sides containing 3 integers, and, given a random tile, i can place a new square next to it only if the integers match. I use a grid of tiles, gamePanel, to represent the game.