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Tag Archive for iosswiftswiftuiuikit

How do I make such a view with SwiftUI?

I want to show an area where I move my finger on the image and I want to move it around on the image, I want these cut images to change when I move it dynamically on the image, how can I do it with SwiftUI or how should I google it?

Easing functions for using CADisplayLink

I need to manually animate something frame by frame in SwiftUI using CADisplayLink, which provides me frame to frame updates. For animating a value from a to b in a linear fashion, the implementation is trivial, simply calculate a rate of change with (b-a) / duration and apply this delta to the value on every frame.

UIAnimatedNavigationTransition with UIKit and SwiftUI

When creating an animated transition in an iOS application with UIKit, we typically use UIAnimatedNavigationTransition between two view controllers. However, a new business requirement necessitates replacing one of the view controllers with a SwiftUI view. How can we make the animated navigation transition work between a SwiftUI view and a UIKit view controller? Is there a way to achieve this?

No such module ‘UIKit’ for SwiftUI project

It’s been about 10 years since I last worked with iOS. I was experimenting with using an API to check if the user has CarPlay open, but the solution I found depends on UIKit, specifically UIScreen.