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Tag Archive for game-developmentgodot

Godot biding system

I’m making a 2d simulator where you need to extract resources, where you need to put stoves, machines, etc. on the cells. All these machines can be taken from the menu if you have the resources and money.That is, you pressed the button and choose which cell to put it on. Can you give tips and lessons on YouTube? P. S im sorry, screenshot in russian