How can I switch between two states(aminations) after a set interval and add transition animation
I just started learning flutter and flame, I am working on a simple platform game and I want add an enemy turtle with spikes in its shell. I want the spikes to go in and out after 3 seconds, and the main character can only unalive it after it’s spikes are in. How can do that.
Difficulty Achieving Smooth Rotation and Precise Stopping of Wheel in Specified Time in flutter flame
Description: