Upload and extract a zip file into Unity WebGL build
Recently I am working in a project , where I have to upload zip file into Unity WebGL build and process the files after extract it. I have try StandalonFileBrowser package for this , but when try to build it shows multiple build issues . Like <.gkt/gkt.h> file not found into library.c file. or something like that.
Upload and extract a zip file into Unity WebGL build
Recently I am working in a project , where I have to upload zip file into Unity WebGL build and process the files after extract it. I have try StandalonFileBrowser package for this , but when try to build it shows multiple build issues . Like <.gkt/gkt.h> file not found into library.c file. or something like that.
Upload and extract a zip file into Unity WebGL build
Recently I am working in a project , where I have to upload zip file into Unity WebGL build and process the files after extract it. I have try StandalonFileBrowser package for this , but when try to build it shows multiple build issues . Like <.gkt/gkt.h> file not found into library.c file. or something like that.
Upload and extract a zip file into Unity WebGL build
Recently I am working in a project , where I have to upload zip file into Unity WebGL build and process the files after extract it. I have try StandalonFileBrowser package for this , but when try to build it shows multiple build issues . Like <.gkt/gkt.h> file not found into library.c file. or something like that.
Upload and extract a zip file into Unity WebGL build
Recently I am working in a project , where I have to upload zip file into Unity WebGL build and process the files after extract it. I have try StandalonFileBrowser package for this , but when try to build it shows multiple build issues . Like <.gkt/gkt.h> file not found into library.c file. or something like that.
Upload and extract a zip file into Unity WebGL build
Recently I am working in a project , where I have to upload zip file into Unity WebGL build and process the files after extract it. I have try StandalonFileBrowser package for this , but when try to build it shows multiple build issues . Like <.gkt/gkt.h> file not found into library.c file. or something like that.
Upload and extract a zip file into Unity WebGL build
Recently I am working in a project , where I have to upload zip file into Unity WebGL build and process the files after extract it. I have try StandalonFileBrowser package for this , but when try to build it shows multiple build issues . Like <.gkt/gkt.h> file not found into library.c file. or something like that.
Upload and extract a zip file into Unity WebGL build
Recently I am working in a project , where I have to upload zip file into Unity WebGL build and process the files after extract it. I have try StandalonFileBrowser package for this , but when try to build it shows multiple build issues . Like <.gkt/gkt.h> file not found into library.c file. or something like that.
Upload and extract a zip file into Unity WebGL build
Recently I am working in a project , where I have to upload zip file into Unity WebGL build and process the files after extract it. I have try StandalonFileBrowser package for this , but when try to build it shows multiple build issues . Like <.gkt/gkt.h> file not found into library.c file. or something like that.