Can web apps allow fast data-typists to “type-ahead”?
In some data entry contexts, I’ve seen data typists, type really fast and know so well the app they use, and have a mechanic quality in their work so that they can “type ahead”, ie continue typing and “tab-bing” and “enter-ing” faster than the display updates, so that in many occasions they are typing in the data for the next form before it draws itself. Then when this next entry form appears, their keystrokes fill the text boxes and they continue typing, selecting etc.
Processing every leaf under a node in a tree efficiently
Short version:
In a tree (non-binary) with many levels of children, where each node can have multiple leaves, what is the best way to tally leaves that meet a certain condition given a node?
Processing every leaf under a node in a tree efficiently
Short version:
In a tree (non-binary) with many levels of children, where each node can have multiple leaves, what is the best way to tally leaves that meet a certain condition given a node?
Processing every leaf under a node in a tree efficiently
Short version:
In a tree (non-binary) with many levels of children, where each node can have multiple leaves, what is the best way to tally leaves that meet a certain condition given a node?
Is creating a separate pool for each individual png image in the same class appropriate?
I’m still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3):
Is creating a separate pool for each individual png image in the same class appropriate?
I’m still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3):
Is creating a separate pool for each individual png image in the same class appropriate?
I’m still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3):
Is creating a separate pool for each individual png image in the same class appropriate?
I’m still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3):
Is creating a separate pool for each individual png image in the same class appropriate?
I’m still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3):
Is creating a separate pool for each individual png image in the same class appropriate?
I’m still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3):