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Tag Archive for efficiency

How many make threads to use?

When I (re-)build large systems on a desktop/laptop computer, I tell make to use more than one thread to speed up the compilation speed, like this:

Starting on a large project, should I split it into more concise parts?

Background: Currently an intern at a company and working on repurposing older programs (still in use, but for different departments) for use in testing new hardware. The new hardware is different in terms of register layout and firmware interface from the older iterations of hardware. I have been given free reign on how to setup this project as it is to be used for the new hardware exclusively.

Is it ever too early to learn a new language? [closed]

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When should code favour optimization over readability and ease-of-use?

I am in the process of designing a small library, where one of my design goals is that the API should be as close to the domain language as possible. While working on the design, I’ve noticed that there are some cases in the code where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question.