Performance of One API vs Multiple API’s
I was having a conversation with a colleague and although my opinion makes sense to me, I wasn’t able to back it up. I’m in the process of creating an API that will be hit hundreds of thousands of times per day. It’s fairly simple, and will just be doing some inserts into a relational database. There are essentially 3 functions I would need to create. The question is, what would have better performance, creating one API with different controllers (using .NET Web API or NodeJS something like that) or 3 different API’s.
How to design an IDisposable that unconditionally needs to be disposed?
Consider a class that implements IDisposable
, and that has members in such a way that it will never become eligible for garbage collection when it is not disposed. And as it will not be garbage collected, it will not have the chance to use the destructor for cleaning up.
How to design an IDisposable that unconditionally needs to be disposed?
Consider a class that implements IDisposable
, and that has members in such a way that it will never become eligible for garbage collection when it is not disposed. And as it will not be garbage collected, it will not have the chance to use the destructor for cleaning up.
How to design an IDisposable that unconditionally needs to be disposed?
Consider a class that implements IDisposable
, and that has members in such a way that it will never become eligible for garbage collection when it is not disposed. And as it will not be garbage collected, it will not have the chance to use the destructor for cleaning up.
How to design an IDisposable that unconditionally needs to be disposed?
Consider a class that implements IDisposable
, and that has members in such a way that it will never become eligible for garbage collection when it is not disposed. And as it will not be garbage collected, it will not have the chance to use the destructor for cleaning up.
How to design an IDisposable that unconditionally needs to be disposed?
Consider a class that implements IDisposable
, and that has members in such a way that it will never become eligible for garbage collection when it is not disposed. And as it will not be garbage collected, it will not have the chance to use the destructor for cleaning up.
How to design an IDisposable that unconditionally needs to be disposed?
Consider a class that implements IDisposable
, and that has members in such a way that it will never become eligible for garbage collection when it is not disposed. And as it will not be garbage collected, it will not have the chance to use the destructor for cleaning up.
Best approach for tracking dependent state
Let’s pretend I work on a project tracking application. The application is a database backed, server hosted, web application. In this application there are Projects which have many Activities which have many Tasks. A Task has two date fields an originalDueDate and a projectedDueDate.
Best approach for tracking dependent state
Let’s pretend I work on a project tracking application. The application is a database backed, server hosted, web application. In this application there are Projects which have many Activities which have many Tasks. A Task has two date fields an originalDueDate and a projectedDueDate.
Best approach for tracking dependent state
Let’s pretend I work on a project tracking application. The application is a database backed, server hosted, web application. In this application there are Projects which have many Activities which have many Tasks. A Task has two date fields an originalDueDate and a projectedDueDate.