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Tag Archive for dependencies

Do I need to handle licenses of immediate dependenies?

Let’s assume within my project which is GPLv3 based I’m using a single library called a-lib.jar. That jar itself is licensed using Apache v2 license, so I should be fine with the GPL as long as I respect the Apache v2 terms (basicly inclueding the license file).

Breaking dependencies on remote APIs

The system I’m working on has a core web application where the bulk of the work is done. However, it relies on another server to handle transactional finance data. It connects to the server using a REST API. I’m trying to work only on the core web application but I keep hitting pages and function calls that rely on the REST API.

Breaking dependencies on remote APIs

The system I’m working on has a core web application where the bulk of the work is done. However, it relies on another server to handle transactional finance data. It connects to the server using a REST API. I’m trying to work only on the core web application but I keep hitting pages and function calls that rely on the REST API.

Breaking dependencies on remote APIs

The system I’m working on has a core web application where the bulk of the work is done. However, it relies on another server to handle transactional finance data. It connects to the server using a REST API. I’m trying to work only on the core web application but I keep hitting pages and function calls that rely on the REST API.

Breaking dependencies on remote APIs

The system I’m working on has a core web application where the bulk of the work is done. However, it relies on another server to handle transactional finance data. It connects to the server using a REST API. I’m trying to work only on the core web application but I keep hitting pages and function calls that rely on the REST API.

OOP Practice: how to best handle dependent dependencies

I have a problem with the design shown in the picture. My Section class has some TextBlocks (or simply Blocks). The section should be drawn on a page (a Bitmap as device context). It sets the blocks of the page and calls page.DrawBlocks(). The page sets the Graphics object of each block and calls block.Draw()

OOP Practice: how to best handle dependent dependencies

I have a problem with the design shown in the picture. My Section class has some TextBlocks (or simply Blocks). The section should be drawn on a page (a Bitmap as device context). It sets the blocks of the page and calls page.DrawBlocks(). The page sets the Graphics object of each block and calls block.Draw()

OOP Practice: how to best handle dependent dependencies

I have a problem with the design shown in the picture. My Section class has some TextBlocks (or simply Blocks). The section should be drawn on a page (a Bitmap as device context). It sets the blocks of the page and calls page.DrawBlocks(). The page sets the Graphics object of each block and calls block.Draw()

OOP Practice: how to best handle dependent dependencies

I have a problem with the design shown in the picture. My Section class has some TextBlocks (or simply Blocks). The section should be drawn on a page (a Bitmap as device context). It sets the blocks of the page and calls page.DrawBlocks(). The page sets the Graphics object of each block and calls block.Draw()

OOP Practice: how to best handle dependent dependencies

I have a problem with the design shown in the picture. My Section class has some TextBlocks (or simply Blocks). The section should be drawn on a page (a Bitmap as device context). It sets the blocks of the page and calls page.DrawBlocks(). The page sets the Graphics object of each block and calls block.Draw()