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Tag Archive for c++winapi

Which message to handle when Dialog is fully shown?

How to know when the dialog is fully shown / drawn / the last child control was created/displayed on a resource dialog? Both the dialog and the child controls are created from a resource inside WinMain().

Dialog shown message

How to know when the dialog is fully shown / drawn / the last child control was created/displayed on a resource dialog? Both the dialog and the child controls are created from a resource inside WinMain().

How to implement CheatEngine’s pointer offset in C#

I’m stuck at the pointer offset part. I can get the address offset from “PlantsVsZombies.exe”+002A7758, but when I add 0x68 to this address, I get an incorrect address.
offset=104, which is the decimal value of 0x68.