Unreal Engine 5 Houdini Niagara .hbjson is too large for 32-bit reader issue
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Hello, I’m trying to import .hbjson (Houdini Binary JSON) file into my project.
But when I try import .hbjson through HoudiniNiagara plugin, I got error message like this:
AIControllerReference returning Null and can’t compile the game
I’m trying to move character where the mouse curser is. Here is the code block.
How TGetBaseTypeHelper template works in unreal engine
Recently, I’m reading code of render system in the unreal engine5.3. I feel very confused about some of reflection code in shader. Here is an shader example in AnisotropyRendering.cpp
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