“UV pixel mapping” a projection onto a planet
My problem is that i try to “UV map” an unwrapped jupiter onto points on a sphere and i did that but the texture doesnt rotate (just occasionaly flips 180, to be exact i see the poles of the planet) with the sphere, And i know i have a wierd system but i like the look and vibe of this. My code is janky and some parts are obsolete but for now i dont need to change that